mod almighty mod almighty is a 3 Osc synth with 6 LFOs for modulation overload. It also has a state variable filter and ADSR envelope per oscillator.
Each of the 6 LFOs control a parameter for all 3 oscs, but each osc can have it's upper and lower limit set differently. Each osc also has it's own volume envelope and it's own filter that can also be modulated
WARNING: mod almighty will hog your CPU if you let it. See below for some tips on conserving this precious commodity
Download zip file (1.2 MB)
Controls
Per oscillator
Each oscillator has its controls on a separate page. Click the 1,2 or 3 buttons in the bottom right to switch between views
oscillator on/off - highlight the button next to the oscillator name to turn the oscillator on. turn off oscillators you don't need to save CPU
waveform - choose from sine, saw, ramp, triangle, pulse, white or pink noise
octave - from -3 to +3, this will transpose the incoming midi note by the number of octaves selected
min/max values - select the upper and lower values for the modulation. If modulation is off, defaults to the upper value.
detune, +/-12 semitones
pulse width, -10 to 10 = zero to 100%, 0 = 50% is a square wave (only applies to pulse waveforms, turn off modulation if not using a pulse waveform to save CPU)
vol, 0-10, volume of the oscillator output
pan, -5 to +5, left to right
filter on/off - highlight the button next to the filter to turn it on. Turn off if not required to save CPU
filter type - low pass, high pass, band reject, band pass
cut off, 0-16 kHz
resonance, 0-6
ADSR envelope - modulates the volume
vol - the relative volume for each oscillator
modulators
type - choose from LFO, inverted LFO (180 out of phase), random and off. Switch off to save CPU if modulation is not required
shape - choose from sine, saw, ramp, triangle, pulse. does not apply to random
beats per cycle - the LFO is tempo syncd to your project, select the cycle length of the LFO in beats, larger numbers will give less frequent LFO cycles
general controls
mono - mod almighty is a 6 voice synth, so it can play a maximum of 6 notes at once. Even with this limited polyphony, mod almighty can consume a lot of CPU, so select to mono to limit to one note playable at a time to save more CPU. This can be useful for realtime playback, but you can switch it off again for rendering.
retrigger - in mono mode, if selected will retrigger the envelope if a 2nd note is played while the first note has not yet ended.
portamento - in mono mode, the time taken to change from the pitch of the first note to the pitch of the second note if the first is not yet released
Saving CPU
due to the amount of modulation, sometimes CPU can be devoured by mod almighty. Here are some tips on saving CPU
i) switch off modulators, filters and oscillators if you are not using them
ii) switch off the pulse width modulator if you have not selected a pulse wave
iii) the detune and panning modulators are very hungry, use only if necessary
iv) the filters are quite greedy too, switch off if you don't need them
iii) switch to mono mode to reduce the load, even if just for realtime playback and switch on again for rendering
credits
beta testing by Whiskey Priest, cheers it woulda been hella buggy without you
presets by Whiskey Priest and de la Mancha






